Krafton says India profitability less, but growth opportunity huge

New Delhi: Four years into operations in India and 230 million downloads later, Krafton’s average revenue per user from paying users of its cash-cow Battlegrounds Mobile India, among India’s most popular mobile games, is less than a third of the global average, a top company executive said.

The South Korean video game publisher’s India chief executive, Sean Hyunil Sohn, told ET that while India is not as profitable as global markets for the company, Krafton generates sizable revenue from the country compared with other global gaming companies operating in the market. The market is also growing and there is a lot of headroom for growth, he said.

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